東大英語講師サマの英語実力: http://d.hatena.ne.jp/jun-jun1965/20060422 But important is that from this story, the fact Rezanov was dispatched to Japan in order to call for Russo-Japanese commerce while Japan permitted it only to China and Netherland.
Rezanov, after refused the demand, got angry with Japan, ordered two subordinate captains attack Japan, and they attacked Sakhalin and Etorof island, killed some people: Juno and Avos were the name of the ships used for the attack.
aaaaaaaand... we are back! i'll be the person in charge of this thread. we are going to use the original rule (as in >>1) all we need is good participants... and i need some judges too. let me know if you are interested.
if you are interested in participating 【ガチンコ】 即興英作文道場 【ファイトクラブ】, send me an email to [email protected] for signing up. i will set a question and send out to everyone on the mailing list at a set time. (around 11-11:30 pm, perhaps, but this can be arranged differently if you want; let me know if not convenient.) participants must post their answers here on this thread before 12 midnight. judges (hopefully!) and i will leave comments overnight and announce the winner of the night.
by the way, could anyone please translate >>281>>282 into Japanese for me? i cannot type JP on my computer (i am using linux and yeah, i haven't figured out how to install JP thingy properly.) cheers!
>>284 thanks for the translations. but i guess no one is interested in this thread now. this one used to be ok. i used to be pepepepe and in charge of the thread at one point. well... this is 2ch, i guess. too bad.
>>308 > 308 名前:名無しさん@英語勉強中 []: 2008/10/10(金) 01:59:55 > みなさんのが見てみたい > > > 以下の質問に百五十語程度の英語で答えよ。 > 【What effects does violence on television and in video games have on children?】 > 片岡さんのかいて貰え、たぶん頼んでも書いてはくれないないだろうけどね。
>>308 久しぶりに英語書いたなw内容は途中から意味不明になったが これで合格点くらいはいくだろ Audiovisual works has no decisive effect on children in view of the impacts they will have had in the future. In fact, most violent video games and the likes have only a limited effect, not a major one, given that the real world, too, is so rife with nefarious stuff that dwarfs the audiovisual impacts. It is true that there is some negligible harmful content in television or video games, say, a murder-inducing game title that makes children violent. But if what is called a good child is forced to tilt toward delinquency by only such audiovisual works, wouldn’t the child become delinquent without video games or a trace external effect? The world is not a place divided in half with yes-or-no settings, rather there are a number of ambiguous, murky, and boring things. The point is that the video game is good or bad. But, with or without such audiovisual machines, children absorb anything that is taking place in the world, which is to be definitely reflected in their own small world. Anyhow, the ability to take ambiguity in the world is necessary for children to be grown-up in an increasingly high-tech world.
I want to participate this thread too. But I wonder how good these people making the designated sentences are. Are you guys professional translater or something?