object Each turn both player throw one cards. you get the opponent's life to zero then you win.
how to opponent's life to zero Use a card and win battle then you can decrease opponent's life one.
how to use a card you must need magic points as a level of cards have. At first magic point is one. Each turn you get 2 magic points. From 5 turn you can get 3 magic points.
after use a card temporary the card stand on the waiting position. From the next turn you can get the card out of the waiting position. A card in the waiting position is called SUB. A card taken out to battle field is called ATTACKER. All of SUB and ATTACKER are called CREATURE.
battle If a CREATURE who has over 1 point HP exists in the battle field, battle will start. Automatically battle will be going. Quicker CREATURE can attack first then slower one. Attacking CREATURE can loose HP as his offense. Battle finish if either CREATURE gets his life zero.
speed There are 3 speeds, quick, normal and slow. The CREATURE who has initiative can attack first if both creatures are normal speed.
initiative It is decided by random when a game start. initiative will swap to the player who lose the previous battle.
■Rule summary Each player has 4 life. Each turn, you may use one card to beat your opponent. When your opponent's life reaches 0, you win the game.
■Cause of life loss When your card survive the BATTLE PHASE, your card deals 1 life loss to your opponent.
■Using your card To use your card, you will have to pay MAGIC POINTS equal to the card's level. You will begin with 1 MAGIC POINTS, and gain 2 MAGIC POINTS at the begining of your turn. From your 5th turn you start to gain 3 MAGIC POINTS instead.
■After you used your card Every card you use will go to your BENCH ZONE. At the next turn you may put one card to the BATTLE FIELD from your BENCH. The card in your BENCH is called the "SUB", and the card in your BATTLE FIELD is called the "ATTACKER". Generally we call both the "SUB" and the "ATTACKER" as "CREATURE".
■Battle Every card has its POWER and its HIT POINT(HP). When there is any ATTACKER with more than 1 HP in the BATTLE FIELD, we go on to the BATTLE PHASE. Battle will flow automatically. The CREATURE with the fastest SPEED attacks first, and the slower one attacks next. Your ATTACKER will deal damage as much as its POWER to your opponen's ATTACKER. When Either of the ATTACKER's HP reaches 0, or if your opponent has no ATTACKER, the BATTLE PHASE ends.
■Attacking SPEED Every creature has its attacking SPEED. SLOW/NORMAL/FAST If both attacker has the same SPEED, then the one who has the INITIATIVE will attack first.
■INITIATIVE The INITIATIVE will go to either of the player in the beginning of the game, at random. The INITIATIVE will go to the other player whenever you win a battle.