【GW GuildWars】ギルドウォーJP版 96【ウォーズ】

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306名も無き冒険者
Mesmer
Mantra of Resolve: increased Energy cost to 10..4 when interrupted.
Distortion: increased Energy cost to 4..1 when you "evade" attacks.
Signet of Weariness: reduced area-of-effect to nearby foes.
Mantra of Recovery: reduced Energy cost to 10.
Ignorance: decreased casting time to 1 second.
Chaos Storm: decreased casting time to 1 second.
Epidemic: decreased Energy cost to 10.
Ineptitude: increased damage to 30..135.
Fevered Dreams: increased duration to 10..25 seconds.
Energy Drain: decreased recharge time to 25 seconds.
Energy Tap: decreased recharge time to 25 seconds.
Blackout: increased recharge time to 12 seconds.

Necromancer
Offering of Blood: increased sacrifice to 20%.
Unholy Feast: reduced number of targets affected to 1..4; increased damage to 10..65; reduced recharge to 20 seconds.
Enfeebling Blood: reduced recharge to 5 seconds; reduced sacrifice to 10%.
Chilblains: Poison now only lasts 10 seconds.
Deathly Chill: increased unconditional damage to 5..50; decreased conditional damage to 5..35.
Shadow of Fear: reduced recharge time to 5 seconds.
Plague Sending: reduced cast time to 1 second; increased recharge time to 5 seconds; fixed a bug that caused this skill to transfer default durations instead of remaining duration.
Blood Renewal: fixed a bug that allowed the heal to heal twice when stacked.
Insidious Parasite: fixed a bug that prevented the numbers from displaying.
Mark of Subversion and Soul Leech: changed their damage from normal to life stealing to match their skill descriptions.
Order of the Vampire: no longer triggers if you have other Necromancer Enchantments on you.