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http://www.wired.com/gamelife/2011/03/sony-ngp-power/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+Gamelife+

Games can be loaded via game cards with a capacity of either 2GB or 4GB, giving developers lots of room to create huge, complicated software and datasets.

A big NGP game will take about 4GB, compared to around 9GB for a PS3 game. By contrast, Coombes said, a typical iPhone game occupies only 10MB.
The point is that an NGP game can include a lot more data, making it potentially far more complicated, with richer graphics, more detailed and larger worlds, and so forth.

For big games, developers will be able to reuse a lot of assets from existing Xbox or PS3 games,
Coombes said, although naturally models, shaders and textures will have to be simplified for the NGP.